Kinematics
High SchoolDescribing motion without its causes
Kinematics describes how objects move, ignoring why. In one dimension, position x(t) is measured along an axis. Velocity is its rate of change and acceleration the rate of change of velocity:
Displacement, velocity and acceleration are vectors (magnitude + direction); distance and speed are scalars. Average velocity is Δx/Δt; instantaneous velocity is its limit as Δt → 0.
Speed (scalar)
- Magnitude only — no direction
- Always positive or zero
- Based on total distance travelled
- A car circling a track keeps a steady speed
Velocity (vector)
- Magnitude and direction
- Can be negative (opposite direction)
- Based on displacement, not distance
- That same car's velocity constantly changes as it turns
Uniform acceleration — the SUVAT equations
When a is constant, integrating gives four workhorse equations (u = initial velocity, v = final, s = displacement, t = time):
s = ut + ½at²
v² = u² + 2as
s = ½(u + v)t
These follow from the definitions by integration; they do not apply when acceleration varies. In two dimensions, motion decomposes into independent components along ⟂ axes — the horizontal and vertical parts of a projectile evolve separately, linked only by shared time.
Graphs, slopes and areas
Motion graphs make calculus visible. On an x–t graph, the slope is velocity. On a v–t graph, the slope is acceleration and the area under the curve is displacement. These two facts — slope and area — connect the three quantities and let you read one graph off another.
Projectile motion is the classic "independence of components" idea: gravity pulls only downward, so horizontal velocity stays constant while vertical velocity changes at −g. A bullet fired horizontally and one dropped from the same height hit the ground simultaneously, because their vertical motions are identical. That is deeply counter-intuitive and completely correct.
g downward the entire flight — including at the top, where v = 0 but a is still 9.81 m·s⁻² down.Worked example — projectile range
A ball is launched at u = 20 m·s⁻¹ at θ = 30° above horizontal (g = 9.81 m·s⁻²). Find its time of flight, maximum height, and horizontal range.
- Split velocity:
ux = u cos30° = 17.3 m·s⁻¹,uy = u sin30° = 10.0 m·s⁻¹. - Time up (vy=0):
tup = uy/g = 10.0/9.81 = 1.02 s. Total flightT = 2tup = 2.04 s. - Max height:
H = uy²/(2g) = 100/19.62 = 5.10 m. - Range:
R = ux · T = 17.3 × 2.04 = 35.3 m. - Check with the range formula
R = u²sin(2θ)/g = 400 × sin60°/9.81 = 400 × 0.866/9.81 = 35.3 m. ✓
Note sin(2θ) is maximised at θ = 45°, and that 30° and 60° give the same range — a symmetry worth remembering.
A car accelerates uniformly from rest to 30 m·s⁻¹ in 12 s. What distance does it cover?
Use s = ½(u+v)t = ½(0+30)(12) = 180 m. Equivalently a = 30/12 = 2.5 m·s⁻² then s = ½at² = ½(2.5)(144) = 180 m.
Why do a dropped and a horizontally-fired bullet land together?
Their vertical motions are governed by the same equation y = ½gt² with the same initial vertical velocity (zero). The horizontal velocity of the fired bullet affects only where it lands, not when. Time to fall depends solely on height.
An object has velocity −5 m·s⁻¹ and acceleration +2 m·s⁻². Describe its motion.
It moves in the negative direction but is decelerating (speed decreasing), because acceleration opposes velocity. It will slow, momentarily stop at t = 2.5 s, then move in the positive direction, speeding up.
From a v–t graph, how do you find distance travelled versus displacement?
Displacement is the signed area (areas below the axis are negative). Distance is the total unsigned area (treat all areas as positive). They differ whenever the velocity changes sign.
How the ideas connect
Every key idea in this chapter, branching from the core concept — use it to see the whole picture at a glance.
The process, step by step
Worked problems, step by step
Follow each solution line by line, then try to reproduce it on paper before moving on.
Example 1A ball is dropped from rest. How fast is it moving after 3.0 s? (g = 9.8 m/s^2)
- u = 0, a = 9.8 m/s^2, t = 3.0 s
- v = u + a*t
- v = 0 + 9.8 * 3.0
Example 2A ball is thrown horizontally at 15 m/s from a 20 m high roof. How far does it land from the base? (g = 9.8)
- Fall time: 20 = 0.5*9.8*t^2, t^2 = 4.08, t = 2.02 s
- Horizontal range = 15 * 2.02
- = 30.3 m
Now you try
Work each one out first, then tap to reveal the worked answer.